01 milestone
Milestone 1
What milestone 1 set out to deliver, and when.
- A key screen or feature, and what it does.
- A second one.
- A third one.
One line on what the product is and who it’s for.
Two or three sentences of background: the product, who uses it, what was going wrong for them, and what it was costing the business.
What changed for users or the business, and how it was measured.
A second result, with the number behind it.
A third result, or what the team learned.
One line on the problem worth solving, and why it mattered now.
What was going wrong, for whom, and what it was costing. Keep it to what a reader needs to follow the rest.
The outcome the business needed, ideally measurable.
What the people using it were trying to get done.
A third goal, such as a constraint to work within.
How the work ran, from discovery to the designs that shipped.
01
02
03
04
05
One line introducing the team behind the work.
Team member 1
Role
Team member 2
Role
Team member 3
Role
Team member 4
Role
Who the main competitors are, how they were chosen, and what the analysis looked at.
| Feature | The product | Competitor 1 | Competitor 2 | Competitor 3 |
|---|---|---|---|---|
| Feature 1 | — | — | — | — |
| Feature 2 | — | — | — | — |
| Feature 3 | — | — | — | — |
| Feature 4 | — | — | — | — |
| Feature 5 | — | — | — | — |
What the market research covered: its size, where it’s heading, and who is buying.
A market fact that shaped the product.
A second fact, with its source.
A third fact, or a trend to design for.
Who was interviewed, how many, and what the sessions set out to learn.
Something users said or did that changed the plan.
Something users did that they didn’t say.
A third insight, ideally with a quote.
How the personas were drawn from the research, and which ones the product serves first.
Secondary persona 1
Their role, and why they matter.
Secondary persona 2
Their role, and why they matter.
What users need from the product, in their terms.
A second need.
A third need.
What gets in the way today, and what it costs them.
A second pain point.
A third pain point.
How a rapid prototype tested the direction before the detailed design.
What the flow lets the user do, start to end.
A second flow.
A third flow.
How AI was used to build the prototype: the tools, what it sped up, and what still needed a designer’s hand.
A tool or step, and what it did.
A second one.
What was learned about building with AI.
How the click prototype was tested on Userology: who took part, the tasks they were given, and what was measured.
What the testing showed, and what changed because of it.
A second result.
A third result.
From a north star vision to the designs shipped across three milestones.
The long-term vision for the product: where it’s heading, and the bet it makes.
01 milestone
What milestone 1 set out to deliver, and when.
02 milestone
What milestone 2 set out to deliver, and when.
03 milestone
What milestone 3 set out to deliver, and when.
Main screen 1
Main screen 2
Main screen 3
Main screen 4
What comes next for the product, and why.
A second next step.
A third next step.